Naff off, and stop waking me up from my harem dreams

links awakening

The Legend of Zelda: Link’s Awakening (1993)

You should have seen me last night, readers – I was unstoppable. I started my whimsical journey by taking flight, just bloody well jumping into the air and propelling myself forward. With the freedom of the entire world and its majesty before me waiting to be explored, I decided to start seeking out all my old enemies and slapping them in the face instead. I flew to each of my nemeses at breakneck speed and issued them loud, satisfying slaps before gleefully whisking myself away for my next target.

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Stuck in a dead-end job? Don’t feel bad, you could be developing ports of Kid Icarus

 

kid icarus

Kid Icarus (1987)

Look, we’re all man or woman enough to admit it: when we were daydreamers, back in idyllic times and long before any ambition or aspirations we may have had were crushed beneath the indiscriminate gold-tasseled boot of the bourgeoisie, we wanted to make our own games. It seemed like it’d be the best gig ever, the absolute dream job. Our wish to be the one to actually create Super Mario Bros. 9 and soak up all the plaudits was a wish that took real pride of place in our list of unlikely careers, alongside astronaut… rock star… Hollywood actor or actress… or in my own tragic case, hand-model with some fast-food tasting on the side for extra shekels.

Continue reading “Stuck in a dead-end job? Don’t feel bad, you could be developing ports of Kid Icarus”