Building the Best Pokémon Team (Part 19)

Building the Best Pokémon Team (Part 19)

Never mind their Switch remakes, the release dates of the original Pokémon Diamond and Pearl definitely makes a lot of us feel old. Perhaps it’s because the DS they were released on finally had a goddam backlight, so gamers too tight to shell out for a GBA SP could play at nighttime. But the Gen 4 games seemed so new and modern at the time, who would have ever thought they’d be several Generations ago now?

We’ve already gone through the usual staples – the starters, the common bird, the rodent. But with the likes of Infernape, Staraptor and Bidoof, Generation 4 has worked wonders so far. It’s after this point that each Generation strays away from the template and goes off to do its own thing, like an enfant terrible who’s just discovered tattoos and piercings. What kind of zoomer designs will Gen 4 come up with?

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Building the Best Pokémon Team (Part 17)

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Building the Best Pokémon Team (Part 17)

You’re just about to suffer death by Legendary in the last of our Hoenn Pokémon reviews, but that’s if you don’t suffer death by drowning first. After all, this is the lategame of Ruby, Sapphire and Emerald, the point where you’re surfing all day and fighting Wingulls all night. And by all night, I of course mean all day, because the Gen 3 games never bothered with a night-and-day system. The twilight of your GBA journey is also where you’ll start to find Pokémon at the farthest extremes of the Hoenn Pokédex, from a time when 386 Pokémon was starting to become excessive. Can you believe that…?

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