I’m all for compensation culture if it gets me a free Nintendo glove

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Mario Party (1998)

Adding Mario to anything at all seems to make its marketability increase tenfold, and that’s not just limited to games. We have seen this phenomenon with Mario Golf, Mario Tennis, Mario Kart, Mario Teaches Typing, Mario Chemistry, Mario Forensics and Mario Quantity Surveying, but Mario Party was an odd one: a turn-based board game featuring Mario characters, with each turn ending in one of 50 minigames, which really made up the bulk of the game? How can this work?

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