Beating the lockdown drum until there’s no more air in it

Donkey Konga (2004)

Looking back on a miserable 2020, I have to say it’s pretty impressive that my family and I were in lockdown for several months now and we never ended up killing each other. Now, I didn’t have it as bad as others; there were four of us living in the house and we all generally kept to ourselves anyway, until hostile lunchtimes and dinnertimes of course.

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Saunter in, beat the pros, grab the cash and wavedash outta there

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Super Smash Bros. Melee (2002)

You may not believe it, but the website is dead. That’s what all of us top tech bods are saying. Not just that, but mobile apps are dead too. The cinema is dead. Buying music, that’s dead. Pubs are dead. And as for using your voice to talk to people – that’s well into rigor mortis.

I don’t personally believe any of this, of course, but it’s sweeping statements like these that grab attention in marketing headlines, and they might just fool some gullible CEOs into dropping money on unproven new technology. Well, whatever about all that, it is my sad duty to inform you that the ever-popular GameCube game, Super Smash Bros Melee, is also dead.

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Dear Nintendo, I’ve got some rather nicer things to say about your product…

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F-Zero GX (2003)

Hate to demoralise you so early in the week, but I’m here to tell you that you might as well not bother making an effort in life. You gotta work things out ahead of time – on a sliding scale of hours spent, versus the probability that your hard work will be recognised and rewarded, where do you stand? And having worked this out, surely the best course of action is to find that sweetspot where you can get the most reward for the least amount of effort. Ever a man to put my theories into practice, and in one of my shrewder moves, I took this approach to writing my disseration in my final year of college.

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The sun? It’s a gamer’s worst nightmare

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Super Mario Sunshine (2002)

Looks like I ain’t going on a sun holiday this year, thanks to that dreaded c-word. No, not cancer, something contagious. And by the looks of it, it’ll take the contagious to go away. Not that my skin’s gonna notice a lack of Greek sun anyway, since I’m usually white as a sheet going over, and I tend to cover myself with this incredible spray sunscreen that keeps the sun off my back, and off my head, shoulders, knees and toes. Net result is that I come home with a few red streaks, at worst. It’s not always rosy for me though – one time, I got sunburned boobies, and then I really knew all about it.

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Some of the games in this series ain’t worth the Paper they’re programmed on

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Paper Mario: The Thousand Year Door (2004)

I’ve hustled a few quid here and there from writing, but never so much that I might be able to embark on a career vomiting out pages and subjecting gazillions of readers to my creative mind. You have to want to do it, for the love of the craft rather than for the money and all that. They say you need to write over one million words before you get anywhere near good at being a scribe, right? Well, I’ve written in excess of that – mostly about myself or worldly woes in my journal. But I’ve also put myself at the cutting edge of games journalism on this site by revewing games that came out over 30 years ago. Whaddaya mean, no-one cares anymore?

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Between group projects and cuck fantasies, I know which one I’d take

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Mario Kart: Double Dash!! (2003)

“OK, class, get into groups of 3 or 4” – words from a teacher more fearsome than the usual guff they give you. I didn’t mind being told by the teacher that I had detention, or that I was to see them after class, or that the lock on the boy’s changing room was double-bolted and I could scream as loud as I liked because nobody was coming to help me. But teamwork? Find a group of people willing to come together and work in harmony? Leave it out. It’s always a dreadful affair – if the teacher places you into random groups, you could be put alongside a group of drongos, or worse still, ambitious people who are hunting to get an A+. And they’ll get that goddam A+ if it means slitting your throat from ear to ear.

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We don’t need new games anymore – remake Uniracers and you’ll send us home singing

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Legend of Zelda, The: The Wind Waker HD (2013)

An awful long time ago, I did a write-up on Wind Waker GameCube, or more accurately a 5,000 word dissertation. It was fairly stuffy, and in it I mostly spoke about how the graphics actually added a nice bit of whimsy and the story and plot was pleasant when you met big bad Ganon, but crucially some pilchard left a few dungeons out.

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Burkey longs for the days of emos

 

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Shadow the Hedgehog (2005)

When I was a teenager, I’m afraid to say that I was just too boring and practical to get suckered into what we esteemed sociologists like to call “subcultures”. No phases or fads or trends for me. Whether through choice or not, I was destined not to take part and I went my own fruitless way instead.
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Super Smash Bros Pub Fight Tier List (Part 1)

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Super Smash Bros Pub Fight Tier List (Part 1)

Feature, 15/09/14

They say you shouldn’t believe in tiers in the Smash Bros games, but let’s face it – they exist. Why else would Fox be the person you turn to on Final Destination, with not a single item to be seen? If you haven’t a clue what I’m talking about, then you’re obviously not up on your Smash Bros. And I wouldn’t blame you, because it’s some pretty competitive, in-depth stuff, and all of that frightens me. It really does! I’m not at all interested in how well Dankey Kang does against Metal Knight on the Pokeymon Stadium level or how good Charmanderzard is at fighting against Browser – none of that means much to me.

I’d much prefer to rate the characters in more practical terms, by assessing how they’d do in a real fight. In particular: how would they do in the classic throwdown that is the pub brawl? You know the ones I mean: a few comments have been taken exception to, a couple of punches are thrown, glasses start to fly and there’s Begbie steaming in early doors.

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Focus your mind. Sharpen your senses. Swap your controller port. Metal Gear Solid

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Metal Gear Solid (1999)

A stealth-based game? Well, they may be an ideal cup of tea for some people, but usually I can do without. Who wants to lose a game when they get seen, when you can have an action-packed, frantic shootout and blast your way out instead? The Metal Gear Solid games tend to be a different story altogether though, what with their flagrant disregard for the fourth wall and their US-based madcap plots from frustrated-film-director-turned-Americophile Hideo Kojima.

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