Tons of lore, an extravagant score and the girl next door

Final Fantasy VII (1997)

I’ve been trying to put some time into just why Final Fantasy VII seems to be so much more popular than the rest. Even here in Europe, where we didn’t get much in the way of RPGs, FF7 made an impact on hardcore and more casual gamers alike. We didn’t get much in the way of RPGs, including Final Fantasy I to VI, Dragon Quest I to VII, and other titles without Roman numerals like Super Mario RPG and Chrono Trigger. We didn’t get any of that stuff, check fantasy star. So why is it that Final Fantasy VII just took everything by storm? It’s a fascinating question, and I believe I’ve cracked the reason for it.

This may not explain why women also like as well but I think the story of Final Fantasy seven and why resonated because it is all about how the boy who thinks he’s great but turns out to be a geek at heart, managed to ascend with the girl next door. And the girl next door in this case has cans bigger than her head, which, you know, only adds to the pathos and the intrigue.

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Confusing memories of load times, dangerous polygons, demo discs and Croc

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PlayStation 1 (1996)

For almost the entire duration of the Nintendo 64’s lifespan in Europe, from the not-so-lengthy 1997 to 2001, I was all over the weekly Nintendo magazines. I had made the conscious decision to get a Nintendo 64 over a PlayStation 1, see. And it was entirely my decision, because I was 6 years old and bratty, so my older brother had to do as I said and ask for the correct console from Santa for Christmas. Never mind that every single one of his friends was getting the much-vaunted PS1, little Burkey wanted the N64 for its Nintendo franchises and he was about ready to befoul his pants if Father Christmas didn’t do the biz.

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All young men need something to scare them straight

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Secret of Mana (1994)

I had a tough start with Secret of Mana. Things seemed so rosy – the year was 1995 and my mother had gone into town with the promise of bringing us home a new Super Nintendo game. What she brought us was the green wonder that is Secret of Mana, a game that was advertised as being like Zelda! That was all I needed to hear. I probably near took the glorious woman’s hand off and clambered up the stairs to play it immediately.

As I often did as a 4-year-old gamer boy, I pressed my little golfball head as closely to our 1970s television as I could without my hair standing on end. Then I pressed the Power button to load up the game, a chilling roar that must have surely come from the bowels of hell blared right in my face, and I screamed to the high heavens and left Mana alone for several years.

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