Hyrule Warriors: Definitive Edition (2018)
The other day I was reading about World War 1 casualties in the final days of the conflict, and bloody hellfire. It was the old Hundred Days Offensive, that frightful last rush where the British front decided “Bugger to it all, chaps. Let’s bloody well finish the Gerrys,” to which the French faction gave a hearty “on hohn hohn” laugh and squealed, “Formidable!”
The Germans caught wind of this plan, and for three months they all ran at each other and drove tanks at each other until Germany finally cried for mercy. The net result? Over two million marked casualties. Many were captured, but the majority were killed, and all in the length of a summer’s holiday from school. With numbers like that, you can’t even imagine the face of a typical British or French or German or Austro-Hungarian fighting man, too young to be on a battlefield, but too old not to fight for his country. That nutter Stalin was right, it really is just a statistic.
Continue reading “How would Bokoblins and Gorons have done in World War I?”
Super Smash Bros. for Nintendo 3DS and Wii U (2014)
I’m always having to refute toilet graffiti, random WhatsApp messages and shouted street insults about me being some sort of Nintendo fanboy. But even I couldn’t help but delightfully squee like a constipated swine when Nintendo brought out an interesting new fighter for the Nintendo 64, featuring Nintendo characters, stages and items, all wrapped up into one veritable hit-parade of Japaneseness. A surprise birthday present from Nintendo to me, that’s what my old friend Shigsy told me via fax at the time.
Continue reading “Sakurai may have 100,000 demands, but all I ever needed was the Duck Hunt dog”
Legend of Zelda, The: Ocarina of Time (1998)
What a difference seven years makes. If I take a look back at my life seven years ago, it features me sitting in college doing nothing, after which I’d go to the pub or go somewhere to eat, then go home, play some games, harass a few women by text, and do it all again the next day. Now though? I go to work, do little… then go to the pub… somewhere to eat… hmmm, even the harassment still features. So maybe I have to be somewhat less profound here and conclude that, after seven years, nowt has changed for me. Which is just the way I like it.
Continue reading “Seven years might seem a long time, but try an 18-month delay”
The Legend of Zelda: A Link Between Worlds (2013)
I have this frankly unnerving propensity for doing things the complete opposite way of how they really should be done. Manoeuvre, signal, mirror, that’s my motto behind the wheel. I tend to put the milk in before the sugar, which some tea authorities I know inform me is unfathomably wrong. And I can’t tell you the amount of times I’ve tried to slip some baggy tracksuit bottoms down past my inevitably Nike-runnered feet.
So it proved to be the case again when a new handheld Zelda sequel, directly modelled on the best of the series in the Super Nintendo’s A Link to the Past, was announced. I should have had a penile accident, the good kind, right there and then. Instead I felt a combination of emotions, all of them negative. Disbelief! Panic! Fear!
Continue reading “Change isn’t to be feared, unless it’s 3D or Virtual Reality”